
KTDarters is Non-Profit Organization Registered With the State Of Texas. The sole purpose of this website is to keep people informed on upcoming KT Community Dart Events and Current Stats of Leagues.
The KTDarters group is a respectful Dart Community. Please mind not only our equipment but other equipment in the room as well.
Current Tournaments
KT Dart Depot Rules
- Pick up after ourselves
- Put the boards away and turn off the board lights
- Put away any chairs or tables you have set up for your play
- Turn off Depot Lights and Reset Thermostat before leaving room
Thank you, The Dart Community Leaders.
Google Calendar (all scheduled times)
PARTS OF THE DART BOARD

For beginners: Any part of the single sections counts as One of the numbers in the perimeter. In the graphic, the single is pointing to the number 13 section. That is 13 points in a game of “x01”.
The outer section of the bullseye is a single bull and counts for 25 points. The center of the bullseye is a double bull (50 points).
Any hits in the outer double ring counts as 2 hits for its associated number.
Any hits in the triple ring counts as 3 of that number.
What are some of the more obscure Hits?
Ton-Eighty: This is where you get all 3 darts in the triple 20. It counts as 180 points in the “01” games or if you are playing Cricket, it closes the 20’s.
White Horse: In the process of throwing your three darts you get all three of your darts in separate triples. In Cricket, a triple 15, triple 18 and a triple 16 is a white horse and closes all three numbers, a stellar round?
Bed and Breakfast: In games of “01” in the course of a round you hit one 20, one 5, and one 1. That’s a disappointing round of 26 points.
Shanghai: In the course of throwing your round of darts, you land a single, a double and a triple in any individual number. In true championship “Shanghai” games, you automatically win regardless of the score.
Big Fish: If you watched Ted Lasso, you may remember his famous out. Two triple 20’s and then the double bull to end the game. That’s 170 points total and a stellar “out”!
Ton, Baby Ton, and Bag of Nuts: Ton is 100 points, Baby Ton is 95 points. Bag of nuts is 45 points.
Hat Trick: Landing all three of your darts in the bullseye. Nice!
Robin-Hood: Think back to when Robin Hood could split the first arrow by striking in straight throw with the second arrow. Neat trick but in darts, only the first dart counts as points. Impressive? Not really.
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Just For Fun!
While “addiction” is a strong word, the game of darts is scientifically designed to be highly habit-forming. It creates a loop of dopamine and psychological “hooks” that make it very difficult to put the darts down once you start.
Here is a breakdown of why the game feels so “addictive.”
The Dopamine Loop (Variable Rewards):
Psychologically, darts operates on a Variable Ratio Reinforcement schedule, the same mechanism that makes slot machines addictive.
The Hook: You don’t hit a 180 or a bullseye every time. However, the possibility of hitting it on the very next throw keeps your brain in a state of high anticipation.
The Reward: When the dart finally thuds into the exact wire you were aiming for, your brain releases a surge of dopamine. This “hit” reinforces the behavior, making you want to throw “just one more set” to feel it again.
Legend has it, the game of darts started with bored medieval soldiers tossing spearheads at the bottoms of empty wine barrels. They’d probably just finished a particularly disappointing war, so they needed a new way to settle disputes. Fast forward a few centuries, and the game moved indoors, evolving from a weapon of war to a pub sport.
The term “Oche” (pronounced “ockey”) is a bit more muddled. Some say it comes from a brand of beer barrels, others from an old English word for “notch.” A more colorful—and likely untrue—story suggests it’s from the name of a pub owner, Henry Oche, who had a particularly strict rule about where players could stand. Whatever the truth, the Oche remains the line that separates a darts pro from a pub pretender, a symbol of honor and a constant reminder not to step on your opponent’s toes. Or, you know, just don’t trip.